Week 3: Choose your own adventure
As I’m working on weekly sprints, I normally write the retrospective from the previous sprint on Mondays. But this time, last sprint had more than 7 days so that’s why I’m writing the retrospective today -even though it’s Wednesday. However, I will keep using the term “week” for the title as it is more descriptive than “sprint”. After all, I’d like to measure the progress in weeks.
So the last sprint started with a follow up session with the program tutors. I shared with them the first results from the interviews, despite I still had a couple of interviews pending -which I completed during the week. The next step was distilling all that information I got from you and the result was the report I shared with you last night.
Nevertheless, the main goal for the sprint was to gather some of the ideas I had for the story, play with it a little bit, and articulate a few blurbs that I could share with you. The short survey I published last week was just an experiment to get some feedback before presenting you these ideas.
Every input I receive from you is like a little gem to me!
📋 Next (this) week: I’ve been sticking to the plan so far, but time has come to make the first amend. The idea for this sprint was to get your feedback and start working on the story. However, I’ve decided to postpone it a little bit as I’ve been accepted to another program at Uppsala University: Interactive Storytelling –starting next week 😍. Thus, I will carry on with both courses in parallel from now on -this is why I’ve decided to postpone the plan for this week as I’d like to continue working on the story under the umbrella of that course. In the meantime, I will start setting up Unity and Adventure Creator, something that I had planned for December, but it’s totally fine doing it now.
So here are the blurbs (titles are provisional). Below, you can choose your favourite options.
🏕 The Campsite
A short story of a group of friends going camping in the woods. The plot begins with the arrival at the campsite, setting up the tent, exploring the surroundings in search of firewood, a source of water in a nearby river, etc. Night falls and strange noises interrupt them in the middle of dinner. Later, late at night and while sleeping inside the tent, they will realize that something else is going on.
💡 The Lighthouse
The lamp from the lighthouse has stopped working and a couple of police officers have been sent to the tower to find out what happened. As in a Sherlock Holmes or Agatha Christie’s story, they will find a dead body in the lighthouse, a mystery that has to be resolved if they want to turn on the lamp again.
🐪 The Desert
A writer wants to experience the solitude of the desert as a source of inspiration for his/her next novel. The story begins arriving in a jeep at the gates of the desert, where the adventurer – accompanied by a mysterious guide – will begin a journey to the desert camp on a camel ride. Everything seems normal until he/she realizes that the guide (and the camel) has left him/her completely alone. Lost, the writer will have to find out what is happening. This will be an inner journey of self-discovery.
🚂 The Train
The player will embark in a long and unusual trip by train. It will take several nights to reach the final destination, and one important lesson to learn every single day of the trip. Expect a surprise on every stop.