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DEVELOPMENT DIARY

Game Design | Pixel Art | Storytelling | Music

Some people are natural self-promoters. For others, it’s painfully difficult to show their work. But we all love to see how things are made.  

CURRENTLY WORKING ON...

CURRENTLY WORKING ON...

A Short Point-and-Click Adventure Game

This is an academic project carried out at Uppsala University as part of the Game Design in Practice program.

LATEST POSTS

Open for discussion at Discord 💬

Week 7: Concept art

Many designers love sketching. Taking the pencil and putting things on paper is the first step in their creative process, everything begins to evolve from this point. In a way, it's like an extrovert who thinks out loud, but instead of using words, the designer uses a...

Discord

For those having a Discord account, I have created a server for this Development Diary where I will publish all the posts and other relevant material. You can use this channel to leave your comments as well, as the idea is to make this process more open and...

Week 6: Plot, world, puzzles & characters

This last sprint has been long, but I ended up feeling that this game already has a life of its own. For the first time, there is a world to be explored, and a set of characters with their own background, personality and motivations that I will have to take into...

Week 5: In the end, we have a story

Time has come to announce which of the four ideas I shared with you (The Campsite, The Lighthouse, The Desert and The Train) will inspire the story for this Point-and-Click Adventure Game. Before though, let's see what week #5 has brought. As expected, these days I've...

Week 4: Adventure Creator

Today I started classes for the Interactive Storytelling program at Uppsala University. This (storytelling) is one of the fields I really need to improve as a game maker, so I hope this to be especially helpful and inspiring. This is also the reason why this last...

Week 3: Choose your own adventure

As I'm working on weekly sprints, I normally write the retrospective from the previous sprint on Mondays. But this time, last sprint had more than 7 days so that's why I'm writing the retrospective today -even though it's Wednesday. However, I will keep using the term...

Interviews: What I learned from you

Over the past month, I've been interviewing a few volunteers with one thing in common: they are old school gamers and Lucasfilm Games enthusiasts. However, many of them haven't played adventure games in ages, and those who have, it was in very few occasions (i.e....

A short survey for a short story…

Time has come to start deciding what would be the right story for this game. As a solo developer, I have to be aware of my limitations and avoid being trapped in a complex plot or setting, so I can deliver on time. Therefore, in order to choose a story for the game, I...

Week 2: User Research

This second week has been great as I've spent most of the time talking to family and friends 😄 In my experience, talking to F&F it's a good way to test your assumptions for the first time but I don't tell them about my ideas straight away -as long as I'm not...

Feedback Loop 1.0

What's the point of sharing without getting feedback? Well, probably that's the noblest purpose: Giving without expecting anything in return. But I'm very happy to hear from you  -and I want to make it as easy as possible: Now you've got an exclusive user account for...

Week 1: Blog, Market Research & Business Model Canvas

This is not the first week actually -but so far, I've just been attending to lectures, working on assignments, and so on. However, this is the first one I've been working on the project itself. It means that I have a plan already: I’ve scheduled several milestones to...

About this game…

I could start this post telling you a story, that working on this project is a childhood dream come true, and blah blah... but let's get to the point! This is going to be a journey through the process of creating a Point and Click Adventure Game. Cool right? no? yes?...

Start up!

Welcome! This is the development diary for my new project, a short Point-and-Click Adventure Game I will we working on during the following months, and which I have to figure out many things yet (e.g. the name of this game). This project is part of my postgraduate...

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PREVIOUS PROJECT

PREVIOUS PROJECT

The Secrets of Barcino

A location-based Adventure Game with real-world exploration and unpredictable consequences…